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Impacts of Computing

 

 

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  • Culture and Diversity (1) 
    • K.IC.C.01 Use grade-level appropriate language to identify and describe how people use a variety of technologies and applications in their daily work and personal lives. pdfAnnotation K.IC.C.01
    • 1.IC.C.01 Use grade-level appropriate language to identify and describe how people use a variety of technologies and applications in their daily work and personal lives. pdfAnnotation 1.IC.C.01
    • 2.IC.C.01 Use grade-level appropriate language to identify and describe how people use a variety of technologies and applications in their daily work and personal lives and the impact of new technologies on daily life. pdfAnnotation 2.IC.C.01
    • 3.IC.C.01 Identify how different technologies created by people from diverse backgrounds have contributed to computing and helped to change the world. pdfAnnotation 3.IC.C.01
    • 4.IC.C.01  Summarize how different technologies created by people from diverse backgrounds have contributed to computing and helped to change the world. pdfAnnotation 4.IC.C.01
    • 5.IC.C.01 Evaluate how different technologies created by people from diverse backgrounds have contributed to computing and helped to change the world. pdfAnnotation 05.IC.C.01
  • Culture and Diversity (2)
    • Not addressed at grades K-2
    • 3. IC.C.02 Identify potential problems that limit accessibility/usability and how computing devices have built-in features to increase accessibility for all users. pdfAnnotation 3.IC.C.02
    • 4. IC.C.02  Brainstorm solutions to improve accessibility/usability and ways computing could be improved to increase accessibility for all users. pdfAnnotation 4.IC.C.02
    • 5. IC.C.02 Develop, test, and refine computational artifacts to improve accessibility and usability for all users. pdfAnnotation 05.IC.C.02
  • Social Interactions (1)
    • K.IC.SI.01 Identify appropriate and safe behaviors when participating online. pdfAnnotation K.IC.SI.01
    • 1.IC.SI.01 Identify and describe appropriate and inappropriate behaviors when participating online. pdfAnnotation 1.IC.SI.01
    • 2.IC.SI.01 Develop a code of conduct and explain responsible practices when participating online. Practice the code of conduct and identify and report inappropriate behavior. pdfAnnotation 2.IC.SI.01
    • 3.IC.SI.01 Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating online. pdfAnnotation 3.IC.SI.01
    • 4.IC.SI.01  Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating online. pdfAnnotation 4.IC.SI.01
    • 5.IC.SI.01 Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating online. pdfAnnotation 05.IC.SI.01
  • Social Interactions (2)
    • 3.IC.SI.02 Identify how computing devices and computational products have been, or can be, improved by incorporating diverse perspectives. pdfAnnotation 3.IC.SI.02
    • 4.IC.SI.02  Discuss ways existing devices or computational products can be improved by collaborating with peers to gain their diverse perspectives. pdfAnnotation 4.IC.SI.02
    • 5.IC.SI.02 Discuss ways existing computing devices or computational products can be improved by collaborating with outside resources (other grade-levels, businesses) to gain their diverse perspectives. pdfAnnotation 05.IC.SI.02
  • Safety, Law, & Ethics
    • K.IC.SLE.01 Keep login information private and log off devices appropriately. pdfAnnotation K.IC.SLE.01
    • 1.IC.SLE.01 Keep login information private and log off devices appropriately. pdfAnnotation 1.IC.SLE.01
    • 2.IC.SLE.01 Keep login information private and log off devices appropriately. pdfAnnotation 2.IC.SLE.01
    • 3.IC.SLE.01 Introduce intellectual property concepts and identify types of digital data (music, videos, photos) that may have intellectual property rights preventing copying and/or requiring attribution  pdfAnnotation 3.IC.SLE.01
    • 4.IC.SLE.01  Observe intellectual property law and give appropriate credit when using resources. pdfAnnotation 4.IC.SLE.01
    • 5.IC.SLE.01 Discuss personal consequences and social impact of violating intellectual property rights or failing to provide appropriate attribution. pdfAnnotation 05.IC.SLE.01

 

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Dianne O'Grady-Cunniff, dogrady at usmd dot edu
Director, Maryland Center for Computing Education

Dr. Megean Garvin, mgarvin at usmd dot edu
Director of Research, Maryland Center for Computing Education

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Maryland Center for Computing Education
3300 Metzerott Rd. Adelphi, MD 20783 http://cs4md.com
MCCE received initial support from the National Science Foundation, (MSP)2 Grant No. 0831970.