Summit 2024 CS Focused Sessions

Sunday, March 10, 2024

8:00 - 4:00 Registration Open

10am-noon AI Pre-Conference supported by JHU DSAI

10am-10:50am 

  • AI Policy and Practice in Maryland K-12 Schools (A discussion and collaboration session - sharing of what people are doing, resources and a conversation to gather any opinions, practices, or ideas that you want to get from the participants. Presentation link Room 207

  • The Best AI Tools For Educators; Hear what educators are using and how they are saving time and improving their lessons for students in ways that are responsible uses of AI. Bring your favorite ideas to share or just come to listen. Presentation link Room 208

  • AI and Multimedia Being Creative With AI Tools Hear what educators are using to generate images, video, voiceovers and more to be creative in ways that are responsible uses of AI. Bring your favorite ideas to share or just come to listen. Presentation link Room 209

11am-11:50am 

  • Policy and Practice in Maryland Higher Education (A discussion and collaboration session - sharing of what people are doing, resources and a conversation to gather any opinions, practices, or ideas that you want to get from the participants.) Presentation link. Room 207

  • Impacts, Ethics and Bias of Modern AI Tools. Consider some of the challenges of AI in our world and what we should be aware of. Review the responsible AI and Tech Justice guide for K12 education. Presentation link. Room 208

  • How AI and Data Science Connect. AI is based on data and the way that the data is gathered, cleaned, evaluated, organized and used can make a world of difference. Look at where Ai and Data science overlap and join the discussion on what educators and students should know. Presentation link Room 209

12:00pm-12:45pm Higher Ed lunch- Location: Dockside

Sunday afternoon

1:00pm-2:00pm Welcome & Keynote- JD Speaks

2-4pm Exhibit Hall Soft Opening  (COMPUTING PLAYGROUND)

2:15pm-3:05pm Concurrent Session 1

  • Putting the Science in Computer Science (CS) Room 207

  • BootUp Your District with Meaningful Computer Science Professional Development For All (CS) Presentation link Room 208

  • Escape the Madness with Micro:bit! (CS)Hey ChatGPT, how do I Prepare for AI Mandates? (EI) Room 209

  • AI is Your Friend in the Classroom (EI) Presentation Link Room 203

  • Just Keep Swimming: Developing Perseverance Through Computer Science, STEM and Children's Literature (TL) Room 205

3:15pm-4:05pm Concurrent Session 2

  • STEAM On Sesame Street: Engaging Students With Computational Thinking skills (CS) Room 207

  • AI for Educators - "Regenerating" Education in an AI World Presentation Link Room 208

  • Your Calculator Can CODE! (CS) Room 209

  • Books, Bots, and Coding Blocks: Ideas for Combining Literacy and Computer Science (EI) Room 203

  • Computational Thinking (CT) Integration in Library Media (LM) Presentation link Room 205

  • Leading Sustainable Innovation (EI) Room 206

4:30pm-6:00pm Vendor Hall Grand Opening and Happy Hour (COMPUTING PLAYGROUND)

Monday, March 11, 2024

7:00am - 4:00pm Registration Open

10:00am-4:30pm Vendor Hall Open

11:00 - 1:00 Designated Exhibitor Hall Time


8:30am-9:45am Welcome & Keynote (Matt Miller)

10:00am-10:50am Concurrent Session 3

  • Pre Service- 10 Essential Computing Skills every future teacher should experience. Presentation link. Room 207

  • Code Monkey Room 208

  • Computational literacy includes Cyber and more (CS) Presentation link. Room 209

  • Elementary Meet Up--Come meet other elementary teachers who are interested in engaging our youngest learners with computer science. Vendor Hall Meetup Area

  • Designing a Computer Science Micro-credential for Multilingual Learners (TL) Room 206

  • Teaching Computer Science through Literature: a Librarian's Guide (LM)Using Artificial Intelligence in the Classroom & Library (EI) Room 203

  • AI and Library Room 215A

  • Empowering our Littles to Create Using Digital Tools (EI) Room 217

11:00am-12:00pm 

  • Designated Exhibitor Hall Time (LUNCH in the Vendor Hall 12-1pm)  (COMPUTING PLAYGROUND)

  • Book Signing 11:15am-11:45am

12:00pm-1:00pm 

  • Lunch and Learn with Matt Miller 12:00pm-1:00pm

1:10pm - 2:00pm Concurrent Session 4

  • Infusing CS with Art: A Culturally Responsive Perspective on Arab Heritage and Art (CS) Room 207

  • Immersive Computer Science Education With "Coding In Minecraft" Room 208

  • The integration of computational thinking in Music (CS) Room 209

  • High School Meet Up: CSP, AI Oh My! Vendor Hall Meetup Area

  • Making Tomorrow's World (EI) Room 203

  • Tech Up the Math (EI) Room 217

2:10pm - 3:00pm Concurrent Session 5

  • Duck, Duck, Grow (CS) Room 207

  • Joyful Computing with the BBC micro:bit and CodeJoy (CS) Link to join live demonstration Room 208

  • Pre Service- Computational Thinking in Preservice Education  Presentation Link - Room 209

  • Middle School meetup. Come meet other MS CS teachers, describe successes, and brainstorm solutions to challenges. Vendor Hall Meetup Area

  • Two Birds with One Algorithm: Computational Thinking in the Library (LM) Room 203

  • Designing 3D & AR Interactive Experiences for Teaching Theoretical HS Chemistry (TL) Room 215B

3:10pm - 4:00pm Concurrent Session 6

  • Cultivating Computational Thinking through Games (CS) Room 207

  • Supporting ELL/MLL Language Acquisition through Computer Science (CS) Room 208

  • Opportunities to Bring AI to Your Classroom (CS) Room 209

  • Higher Ed Meet Up Vendor Hall Meetup Area

  • Empowering Student Voice using UDL and Technology Tools (EI) Room 217

4:15pm-4:30pm Raffle drawing

6:00pm-10:00pm Welcome Dinner at Coins

Tuesday, March 12, 2024

7:30 - 10:00 Registration Open 8:00 - 11:00 Exhibit Hall Open


8:00am-8:50am Concurrent Session 7

  • Computational Thinking in PreK and Kindergarten (CS) Room 207

  • Increasing STEM+C Diversity Starts with Teachers (CS) Room 208

  • Pre Service- Nano credentials for in-service and pre-service. Presentation link. Room 209

  • High School Meet Up- IRC/Industry Recognized Certifications- Defining the landscape of IRCs, strategies to implement learning experiences across the pathway to insure exam success and positive employment outcomes. Vendor Hall Meetup Area

  • Using Passionate High School Students as STEM Teachers in Upper Elementary Grades (TL) Room 215A

  • Leveraging the Power of Play: Exploring Digital Game-Based Learning, Gameful Learning Design, and Gamification in the Classroom (EI) Room 217

  • Beyond the Submit Button: Diving into Writing Analytics Room 204

9:00am-9:50am Concurrent Session 8

  • Best Maryland Computer Science College for Me (CS) Room 207

  • Conversations About Code: Fostering Discussion in your Middle/High school Computer Science Class (CS) Room 208

  • Using AI to Teach AI Room 209

  • Meet the new MCCE Director! Vendor Hall Meetup Area

  • Creating Artifacts of Learning: How Digital Tools Can Amplify Thinking Routines (TL) Room 217

  • Making a Systemic Impact Through Youth Robotics Programs (TL) Room 205

  • AI Adventures: Unveiling the 5 Big Ideas for Young Learners (EI) Room 202

  • Building a Cyber Security Pathway Room 206

10:00am-11:00am Designated Vendor Hall Time & Snack (COMPUTING PLAYGROUND)

11:00am-12:00pm Closing Keynote: Samantha Dahlby

12:00pm-12:15pm Scholarship Raffle Drawings