Summit 2024 CS Focused Sessions
Sunday, March 10, 2024
8:00 - 4:00 Registration Open
10am-noon AI Pre-Conference supported by JHU DSAI
10am-10:50am
AI Policy and Practice in Maryland K-12 Schools (A discussion and collaboration session - sharing of what people are doing, resources and a conversation to gather any opinions, practices, or ideas that you want to get from the participants. Presentation link Room 207
The Best AI Tools For Educators; Hear what educators are using and how they are saving time and improving their lessons for students in ways that are responsible uses of AI. Bring your favorite ideas to share or just come to listen. Presentation link Room 208
AI and Multimedia Being Creative With AI Tools Hear what educators are using to generate images, video, voiceovers and more to be creative in ways that are responsible uses of AI. Bring your favorite ideas to share or just come to listen. Presentation link Room 209
11am-11:50am
Policy and Practice in Maryland Higher Education (A discussion and collaboration session - sharing of what people are doing, resources and a conversation to gather any opinions, practices, or ideas that you want to get from the participants.) Presentation link. Room 207
Impacts, Ethics and Bias of Modern AI Tools. Consider some of the challenges of AI in our world and what we should be aware of. Review the responsible AI and Tech Justice guide for K12 education. Presentation link. Room 208
How AI and Data Science Connect. AI is based on data and the way that the data is gathered, cleaned, evaluated, organized and used can make a world of difference. Look at where Ai and Data science overlap and join the discussion on what educators and students should know. Presentation link Room 209
12:00pm-12:45pm Higher Ed lunch- Location: Dockside
Sunday afternoon
1:00pm-2:00pm Welcome & Keynote- JD Speaks
2-4pm Exhibit Hall Soft Opening (COMPUTING PLAYGROUND)
2:15pm-3:05pm Concurrent Session 1
Putting the Science in Computer Science (CS) Room 207
BootUp Your District with Meaningful Computer Science Professional Development For All (CS) Presentation link Room 208
Escape the Madness with Micro:bit! (CS)Hey ChatGPT, how do I Prepare for AI Mandates? (EI) Room 209
AI is Your Friend in the Classroom (EI) Presentation Link Room 203
Just Keep Swimming: Developing Perseverance Through Computer Science, STEM and Children's Literature (TL) Room 205
3:15pm-4:05pm Concurrent Session 2
STEAM On Sesame Street: Engaging Students With Computational Thinking skills (CS) Room 207
AI for Educators - "Regenerating" Education in an AI World Presentation Link Room 208
Your Calculator Can CODE! (CS) Room 209
Books, Bots, and Coding Blocks: Ideas for Combining Literacy and Computer Science (EI) Room 203
Computational Thinking (CT) Integration in Library Media (LM) Presentation link Room 205
Leading Sustainable Innovation (EI) Room 206
4:30pm-6:00pm Vendor Hall Grand Opening and Happy Hour (COMPUTING PLAYGROUND)
Monday, March 11, 2024
7:00am - 4:00pm Registration Open
10:00am-4:30pm Vendor Hall Open
11:00 - 1:00 Designated Exhibitor Hall Time
8:30am-9:45am Welcome & Keynote (Matt Miller)
10:00am-10:50am Concurrent Session 3
Pre Service- 10 Essential Computing Skills every future teacher should experience. Presentation link. Room 207
Code Monkey Room 208
Computational literacy includes Cyber and more (CS) Presentation link. Room 209
Elementary Meet Up--Come meet other elementary teachers who are interested in engaging our youngest learners with computer science. Vendor Hall Meetup Area
Designing a Computer Science Micro-credential for Multilingual Learners (TL) Room 206
Teaching Computer Science through Literature: a Librarian's Guide (LM)Using Artificial Intelligence in the Classroom & Library (EI) Room 203
AI and Library Room 215A
Empowering our Littles to Create Using Digital Tools (EI) Room 217
11:00am-12:00pm
Designated Exhibitor Hall Time (LUNCH in the Vendor Hall 12-1pm) (COMPUTING PLAYGROUND)
Book Signing 11:15am-11:45am
12:00pm-1:00pm
Lunch and Learn with Matt Miller 12:00pm-1:00pm
1:10pm - 2:00pm Concurrent Session 4
Infusing CS with Art: A Culturally Responsive Perspective on Arab Heritage and Art (CS) Room 207
Immersive Computer Science Education With "Coding In Minecraft" Room 208
The integration of computational thinking in Music (CS) Room 209
High School Meet Up: CSP, AI Oh My! Vendor Hall Meetup Area
Making Tomorrow's World (EI) Room 203
Tech Up the Math (EI) Room 217
2:10pm - 3:00pm Concurrent Session 5
Duck, Duck, Grow (CS) Room 207
Joyful Computing with the BBC micro:bit and CodeJoy (CS) Link to join live demonstration Room 208
Pre Service- Computational Thinking in Preservice Education Presentation Link - Room 209
Middle School meetup. Come meet other MS CS teachers, describe successes, and brainstorm solutions to challenges. Vendor Hall Meetup Area
Two Birds with One Algorithm: Computational Thinking in the Library (LM) Room 203
Designing 3D & AR Interactive Experiences for Teaching Theoretical HS Chemistry (TL) Room 215B
3:10pm - 4:00pm Concurrent Session 6
Cultivating Computational Thinking through Games (CS) Room 207
Supporting ELL/MLL Language Acquisition through Computer Science (CS) Room 208
Opportunities to Bring AI to Your Classroom (CS) Room 209
Higher Ed Meet Up Vendor Hall Meetup Area
Empowering Student Voice using UDL and Technology Tools (EI) Room 217
4:15pm-4:30pm Raffle drawing
6:00pm-10:00pm Welcome Dinner at Coins
Tuesday, March 12, 2024
7:30 - 10:00 Registration Open 8:00 - 11:00 Exhibit Hall Open
8:00am-8:50am Concurrent Session 7
Computational Thinking in PreK and Kindergarten (CS) Room 207
Increasing STEM+C Diversity Starts with Teachers (CS) Room 208
Pre Service- Nano credentials for in-service and pre-service. Presentation link. Room 209
High School Meet Up- IRC/Industry Recognized Certifications- Defining the landscape of IRCs, strategies to implement learning experiences across the pathway to insure exam success and positive employment outcomes. Vendor Hall Meetup Area
Using Passionate High School Students as STEM Teachers in Upper Elementary Grades (TL) Room 215A
Leveraging the Power of Play: Exploring Digital Game-Based Learning, Gameful Learning Design, and Gamification in the Classroom (EI) Room 217
Beyond the Submit Button: Diving into Writing Analytics Room 204
9:00am-9:50am Concurrent Session 8
Best Maryland Computer Science College for Me (CS) Room 207
Conversations About Code: Fostering Discussion in your Middle/High school Computer Science Class (CS) Room 208
Using AI to Teach AI Room 209
Meet the new MCCE Director! Vendor Hall Meetup Area
Creating Artifacts of Learning: How Digital Tools Can Amplify Thinking Routines (TL) Room 217
Making a Systemic Impact Through Youth Robotics Programs (TL) Room 205
AI Adventures: Unveiling the 5 Big Ideas for Young Learners (EI) Room 202
Building a Cyber Security Pathway Room 206
10:00am-11:00am Designated Vendor Hall Time & Snack (COMPUTING PLAYGROUND)
11:00am-12:00pm Closing Keynote: Samantha Dahlby
12:00pm-12:15pm Scholarship Raffle Drawings